I firmly disagree with this suggestion. I'll start off by pointing out that you've never made any other gameplay suggestions ANYWHERE, let alone one of this significance. This post appears to be an overreaction to personal failures as a juggernaut in recent fights against free runners, rather than a representation of community sentiment. Beyond that, here are additional points for thought:
- Comparing Gmod to dedicated FPS games is simply inaccurate as the hitboxes / hitreg in Gmod are vague at best (for all models)
- Free Runners cannot ADS or shoot while sprinting unlike the scout in TF2, therefore fast movement becomes a defensive tool unless the player closes the gap with a knife
- Free runners retain the same movement speed of other jobs in order to fire their weapon ( 180u/s )
- I don't think I've ever seen you play thug or free runner, so for you to dictate changes for players that do is LAUGHABLE
Regarding the Thug role however, I actually agree with the idea of a HP buff. Currently the Thug barely beats the HP of other jobs, being able to take one additional 25 dmg hit (AR bullet).
Thank you for reading